I'm a professional 3D environment artist currently working on the Call of Duty franchise. I love teaching others, contributing research to new workflows, and recruiting. I am a craftsman at heart, and care deeply about the development community.
Past production work includes:
Call of Duty: Infinite Warfare
Call of Duty: Black Ops III
Call of Duty Online
Call of Duty: Advanced Warfare
Call of Duty: Ghosts
Call of Duty: Modern Warfare 3
Tasked with 3D asset modeling and texturing, game world modeling and texturing, and set-dress.